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Re: Release Notes[message #305150] Thu, 24 May 2012 21:22 Go to previous messageGo to previous message
Madd_Mugsy

 
Messages:634
Registered:July 2005
Location: Canada
Quote:

5295
1. Bugfix - one more pSoldier->bScopeMode != NULL check added
2. Bugfix - removing attachments which created new slots and had attachments in those slots which were also able to go into existing slots in the base item was resulting in duplication of the base attachment and loss of the attached attachment.

5297
1. Bugfix - ammo crates will no longer create boxes instead of mags
2. Bugfix - ammo boxes of 100 rounds will now correctly generate C-Mags
3. Bugfix - reduced NAS looping while highlighting items in map screen

5299
Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.

5300
Some minor features added:
1. Ja2Options.ini option to override chance of items appearing in maps (MAP_ITEM_CHANCE_OVERRIDE). Useful for debugging maps. Not including this one in the ini file for everyone to mess with though. Value range = 0-100%, where 0 (default) = use map settings.
2. AttachmentComboMerges is underused, so it's been extended to use up to 20 attachments to make it more useful. Build your own guns, anyone?
3. New merge types: Easy Explosive (existing one renamed to Hard), Easy Mechanical, Hard Mechanical.

[Updated on: Fri, 25 May 2012 08:13] by Moderator

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