Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab » Improved Interrupt System
Re: Improved Interrupt System[message #307745]
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Thu, 19 July 2012 21:16 
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Sandro |
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Messages:420
Registered:November 2008 Location: Mars |
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ColibrYou know, I've had an issue with IIS with Tais' latest SCI w/ AIMNAS. Seems that the game will actually take away my entire turn sometimes when I get interrupted. It's happened at least twice, usually during big battles.
Are there any known issues that might cause that? It isn't a feature, is it? Has anybody else experienced it?
It doesn't happen often enough to be more than a passing frustration, but it's also infrequent enough that I'm having trouble figuring out what might be triggering it. Hm, this is strange. This never happened to me during entire campaign, nor anyone else reported it yet. And it is not an intentional feature. If it continues to happen, I shall look into it.
HazapuzaWithout knowing jack shit about STOMP2, I dare to argue that making such a simple maneuver require a specific skill is pretty silly, but knowing you, it's probably me who's going to look silly after you reveal your work.
No worry, it is not like a skill (skill level actually) would solely make only that possible. It is rather going to be one of many benefits of a "skill". A skill about "what do you know about moving in combat zone" - nuffin / I've been in once / pretty much / my first name is Chuck, guess my last name.
Something like that. 
---
Strohmann last day i noticed a strange behaviour. the enemy got interrupts in my turn without any way he could spot my mercs (they were WAY ouside their sight range/i am out of theirs). This was fixed lately and shouldn't happen in newer (U)SCIs.
Other thing that was somehow tweaked is the range dependancy on interrupt calculation. It was capped a way, so you should still get interrupts regularily even if the enemy is far away (and you still see him).
With the Hand-to-Hand trait, I know about it. Haven't done anything about it yet, but I thank you for reminding me. You are right, it should be looked into.
However, even if I put range limitation to the HtH trait, it may be used wrong way (against you again). The lower interrupt chance should only occur when a guy dashes into the HtH distance of another guy. That is hard to implement in a simple way.
One workaround is to turn off traits for the enemies.
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Improved Interrupt System
By: Sandro on Sat, 17 September 2011 18:25
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: ZedJA2 on Sun, 11 November 2018 10:25
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Re: Improved Interrupt System
By: ZedJA2 on Tue, 13 November 2018 10:21
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Re: Improved Interrupt System
By: ZedJA2 on Wed, 14 November 2018 08:37
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Re: Improved Interrupt System
By: ZedJA2 on Wed, 14 November 2018 20:50
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Re: Improved Interrupt System
By: Deleted. on Sun, 11 November 2018 11:37
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Re: Improved Interrupt System
By: sun_alf on Wed, 15 July 2020 18:16
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Re: Improved Interrupt System
By: sun_alf on Fri, 17 July 2020 16:05
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Re: Improved Interrupt System
By: Slax on Sun, 18 September 2011 08:07
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Re: Improved Interrupt System
By: Sandro on Sun, 18 September 2011 14:54
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Re: Improved Interrupt System
By: Sandro on Sat, 24 September 2011 16:44
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Re: Improved Interrupt System
By: Sandro on Sat, 24 September 2011 17:09
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Re: Improved Interrupt System
By: Sandro on Wed, 28 September 2011 13:16
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Re: Improved Interrupt System
By: Sam Hotte on Wed, 28 September 2011 14:54
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Randok on Wed, 28 September 2011 23:30
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Re: Improved Interrupt System
By: KEN C on Thu, 29 September 2011 02:15
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Re: Improved Interrupt System
By: Sandro on Thu, 29 September 2011 15:20
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Re: Improved Interrupt System
By: Sandro on Fri, 30 September 2011 16:11
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Fri, 21 October 2011 22:21
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Re: Improved Interrupt System
By: Randok on Fri, 21 October 2011 23:25
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Re: Improved Interrupt System
By: Sandro on Sat, 22 October 2011 00:53
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 11:53
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Re: Improved Interrupt System
By: Sandro on Mon, 31 October 2011 13:15
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 15:42
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Re: Improved Interrupt System
By: Sandro on Mon, 31 October 2011 16:55
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 20:33
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 20:44
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 20:50
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 21:11
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Luppolo on Mon, 31 October 2011 22:37
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Luppolo on Tue, 01 November 2011 13:46
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Re: Improved Interrupt System
By: Sandro on Tue, 01 November 2011 14:57
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Re: Improved Interrupt System
By: Luppolo on Mon, 07 November 2011 11:06
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Re: Improved Interrupt System
By: usrbid on Mon, 07 November 2011 13:44
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Re: Improved Interrupt System
By: Luppolo on Mon, 07 November 2011 21:01
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Re: Improved Interrupt System
By: Cloaked on Tue, 08 November 2011 01:31
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Re: Improved Interrupt System
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Fri, 11 November 2011 01:48
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Fri, 11 November 2011 17:11
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: usrbid on Mon, 14 November 2011 17:00
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Re: Improved Interrupt System
By: K0ukku on Fri, 16 December 2011 12:41
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Randok on Wed, 04 January 2012 12:56
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Re: Improved Interrupt System
By: elenhil on Sun, 15 January 2012 22:51
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Re: Improved Interrupt System
By: Syzor on Thu, 02 February 2012 07:42
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Thu, 05 July 2012 22:06
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: buuface on Sat, 07 July 2012 12:55
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Re: Improved Interrupt System
By: Slax on Sat, 07 July 2012 15:09
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Re: Improved Interrupt System
By: Sandro on Sun, 08 July 2012 16:42
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Tue, 10 July 2012 00:32
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Re: Improved Interrupt System
By: Colibr on Tue, 10 July 2012 00:49
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Re: Improved Interrupt System
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Thu, 19 July 2012 21:16
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Re: Improved Interrupt System
By: Colibr on Fri, 20 July 2012 09:16
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Re: Improved Interrupt System
By: Sandro on Wed, 25 July 2012 17:29
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Re: Improved Interrupt System
By: Hety on Fri, 27 July 2012 20:39
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Re: Improved Interrupt System
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Sandro on Mon, 19 November 2012 14:07
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Re: Improved Interrupt System
By: vume5 on Fri, 01 February 2013 18:27
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Re: Improved Interrupt System
By: vume5 on Fri, 01 February 2013 18:45
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Deleted. on Sat, 23 February 2013 11:32
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Re: Improved Interrupt System
By: lockie on Sat, 23 February 2013 14:01
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Re: Improved Interrupt System
By: Deleted. on Sat, 23 February 2013 16:42
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Shad on Thu, 30 May 2013 20:39
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Re: Improved Interrupt System
By: Gigagames on Wed, 11 September 2013 17:43
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Re: Improved Interrupt System
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Re: Improved Interrupt System
By: Gigagames on Thu, 12 September 2013 00:25
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Re: Improved Interrupt System
By: Sam Hotte on Thu, 12 September 2013 00:55
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Re: Improved Interrupt System
By: Gigagames on Thu, 12 September 2013 17:07
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Re: Improved Interrupt System
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Re: Improved Interrupt System
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