Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Mercs need food and water to survive
Re: New feature: Mercs need food and water to survive[message #308369] Mon, 30 July 2012 11:33 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
I'll look into the poison stuff. I presume that at the time you assigned Ira to doctor, she was wounded, and this healed her life? She shouldn't be able to assign doctor if the only thing to cure is poison and she lacks the requirements.

The FOOD_STUFFED threshold is that high to catch it if anyone overfeeds severely. Basically a level's penalties apply if the food and water sum is below that threshold but above the following level. That extr 0 is fully correct Wink

Also, what was that error with getting stat damage altough being fed? Please explain that too.

If you set the food digestion to a high value like 120, being without food would kill a merc in about 4 days. That seems way too fast to me, thus the low value. Its a preference ofc. I understood you experienced it to enforce the player to pay more attention to his mercs... also seems ok.

After finally having slept a few hours, Randok's idea on drinking while filling the sector canteen's doesn't seem that bad to me anymore. Hmm. There are still a few hooks about it... have to think about ut.

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