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Re: Some basic questions about MP[message #310600] Mon, 24 September 2012 21:52 Go to previous messageGo to previous message
sorca_2 is currently offline sorca_2

 
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Registered:September 2010
Location: California, USA
To me it seems like making a co-op campaign in the fashion you have described (the ideal fashion, really) might be a little beyond our grasp at the moment. Maybe a more feasible compromise would be to have a regular campaign, but you get to hand over some of your mercs to a multiplayer buddy when you go into the tactical screen (you control Squad 1, he controls Squad 2). Whenever you leave the tactical map, control goes back to you.

Maybe this would solve some of the item issues since they really only "belong" to one player?

During the strategic map mode, he just sees what you're doing I guess. Perhaps the game could swap control of the strategic map between players at midnight each night or something. Granted, it's not the same as a persistent-world campaign that you described, but it sounds like it would be easier to implement by an order of magnitude and would at least give us some kind of campaign option.

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