Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Zombies! WH40K! and more.
Re: Zombies! WH40K! and more.[message #311590] Sun, 28 October 2012 20:49 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Though I do not know where it is, I read it, yeah. The delayed damage thingy is already in... there is a new ammo flagmask on AmmoTypes.xml - . set that to 1, and you get the effect that neurotoxin darts have (its used for the poison darts). The target has a few turns to live until the poison kicks in, killing him in 1-2 turns. :snake:

Smoke on guns would be possible yes. Very easily actually.

Ejecting bullets would obviously require single bullets. It might also create weirdness upon reloading via dropping another magazine, not sure if that is a good idea.

Any news on that awesome armour of yours? Or flamers, the vanilla one looks :eek4:

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