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Re: New mod: full-scale zombie invasion[message #311818] Tue, 06 November 2012 02:11 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Update a new version (r5674) with a few fixes. Army zombies can now get reinforcments properly. So there is no excuse for not playing an insane DCA with up to... I dont know... 240+ zombies. Very Happy

Also, the ini option that zombies can only be killed permanently via headshots or melee is now in the trunk. If you use this and then set ZOMBIE_RISE_BEHAVIOUR to 1, zombies will rise for all eternity until you destroy their bodies or heads. Simply shooting them will only stall them for a short time...

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