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Re: New feature: tripwire-triggered mines (claymore)[message #312755] Tue, 04 December 2012 12:07 Go to previous messageGo to previous message
krux is currently offline krux

 
Messages:62
Registered:June 2011
I encountered a few more sectors where fragments didn't work. One would guess that this feature would have nothing to do with leveldata. Is there anything that ties the fragment feature to specific maps, or some feature/tag/tileset that has to be activated on a map to make it work? I use AR maps as mentioned, so that could be why it doesn't work if that's the case.

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