Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Tripwire-triggered mines, directional mines (claymores), mines display, layered hierarc
Re: New feature: tripwire-triggered mines (claymore)[message #312773] Tue, 04 December 2012 21:40 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
I've tested this, and its a funny error. In AR's D13 there are upper and lower cliffs. I do not know why, but fragments work correctly on the lower level in the south (which you cannot access by normal means). I suspect that when they build this map,height levels got somehow mixed up. As a result, the explosion spawns the fragments correctly. But they fly, well, 10 feet below. This is a map issue. Perhaps JAsmine and Beka have more insight?

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