Home » MODDING HQ 1.13 » v1.13 Coding Talk » [IDEA] New Magazine System
Re: [IDEA] New Ammunition System[message #313209] Sun, 16 December 2012 23:08 Go to previous messageGo to previous message
DepressivesBrot is currently offline DepressivesBrot

 
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Registered:July 2009
Good question actually. So far, I've used the 'pile of ammo'-item literally, so retail boxes would be the logical extension (and no extra code besides making sure they show in BR under the right sections like they currently do). They'd also be the preferred way to carry spares, since stack beats clutter.
On the other hand, different magazines serve a purpose. They let us use different qualities, different sizes, balance cool guns by having tons of ammo but only 2 mags available, or the C-Mag we just found being the only one ... But bawkses? I'd say boxes and crates should be 'spawn anywhere', lets not make logistics unnecessarily harder (unless this poses problems due to systems having to coexist in the same mode or something)

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