Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #313240] Mon, 17 December 2012 22:27 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Update: As of r5740 and GameDir r1576, enemies can also be bound via 'stacks of binders'. Its basically a kit that degrades every time you capture an enemy with it. Pro: Lasts for more than one enemy. Con: You do not gt it back, contrary to handcuffs.

Also, a FacilityType assignment performance tag now influences the performance of your interrogators in that sector. By this you can build really (in-)efficient prisons.

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