Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #313541] Wed, 26 December 2012 00:12 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Please check wether you have handcuffs in your TableData/Items.xml. If not, then your data does not fit. They aren't any special sti's for the new items yet, but that might change in a while.

When they are unconscious, one can handcuff them without resistance, resulting in a guaranteed capture. Speaking is required when offering them surrender, like the enemy does on the player.

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