Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Class specific gun/item choices
Re: New feature: Class specific gun/item choices[message #314846] Sun, 27 January 2013 20:18 Go to previous messageGo to previous message
Thor is currently offline Thor

 
Messages:423
Registered:February 2007
Location: Belgium
Flugente, would it be possible with a similar xml to have enemies drop e.g. LBE gear according to the weapons they carry?

So that e.g. enemies with a machine pistol, IF they carry LBE for it, that they don't drop a normal pistol holder? (If they don't wear any LBE, then they still don't drop anything, of course).

Or that machine gunners, if they carry extra ammo, that they carry appropriate LBE (which CAN carry that kind of ammo)?

Think you know what I mean, right? Adds to realism and you can really live from the gear you gain, carry it along...

In drop-all mode, you would probably get a bit more gear, but it only adds to realism as you can at least take along the gear you find in the early part of the game if you opt to start without any gear. LBE is not THAT expensive and it won't change a lot to the profits of the loot that you are selling. And after all, you also get the armor and ammo that the enemies carry, so...




[Updated on: Sun, 27 January 2013 20:35] by Moderator

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