Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Equip militia with guns/armour/etc.
Re: New feature: Equip militia with guns/armour/etc.[message #315682] Sun, 24 February 2013 14:01 Go to previous messageGo to previous message
mr_clark is currently offline mr_clark

 
Messages:47
Registered:December 2011
Location: Potsdam, Germany
Interesting. You really are making the game into a "Logistics Simulator" with this and food/drink etc. Wink


Reading this, and thinking a little about it, one feature is missing (I think): Be able to train a well equipped militia unit consisting of only 20 'blue' militas for one "city".

These then could hold their groung against a similar number of Enemies and one wouldn't have a city with 60 (green) militiamen who are just dying trying do defend against anyone.

Is it possible to train 'blue' militia without 'filling' a city with greens before? I don't know but could one enable/disable city sectors, allowing "bulk training" of one or two 'blue' units that can be well equipped? It's always kind of bothering me that I have to have 100 Milita in Cambria and 100 Milita in Grumm before I can improve their training...

(Or maybe there is already such a feature and I am missing it Wink)

Report message to a moderator

Corporal
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon10.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Expanded Feature: Move militia in strategic map, part 2
Next Topic: New feature: factories
Goto Forum:
  


Current Time: Wed Dec 04 00:04:48 GMT+2 2024

Total time taken to generate the page: 0.03715 seconds