Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #316048] Thu, 07 March 2013 20:32 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
At the moment one can only capture enemy soldiers, and only offer surrender to their team. Three reasons:
A) Capturing NPCs, and thus removing them after battle, was not intended in the game originally,thus it might break quests.
B) This would make fights against civilians too easy. Kingpin's hitmen (and the new assassins) are alone, so they would always surrender instantly if you ask them, as you meet them mostly in towns where you have militia.
C) This would actually be bad for the terrorists. The soldier gets removed, and he takes his head along...
D) This might be changed for a few civilians with an upcoming feature (and even be a significant part of it), but not for NPCs with profiles.

Hiring other NPCs was done a long time ago, search for 'MMM' in this forum (Many Mercenaries Mod).

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