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Re: JA 2/1 Metavira: Questions.[message #317219] Tue, 09 April 2013 13:09 Go to previous messageGo to previous message
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Messages:209
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
I have forgotten something to mention, it seems because of other questions:

Before I have given up my last game I made sector E 4 (in Ja1 23, the last sector before
you - swimming? - reach the sector D 4 (23): absolutely terrible in NOVICE!
There are two bridges, every saved by two enemies with grenades, absolutely protected behind
trees, bushes and chests (when they will during the fight).
Then there are enemies behind not only one closed door but two before you may reach them.
My mercs have LOCK PICK 90 and Lock PICKING. NO one could open the door; they must blow up walls
and doors. They made it without one door and must retreat because they had no such as TNT for
this one.
And now: The next day all (!!!) enemies have respawned. I must "win" this sector again
because of this one enemy before.
Now this sector is borderland with three borders, a wedge in enemy's territory.
I made it but my mercs were hit, hit, hit and during healing perhaps for a half a
counter-attack of 12 enemies happens and then a new counter-attack.
Nearly all enemies have shotguns!

All my mercs overcame, but I had loose my fun and gave up! And my capital was now 6.024 $,
my daily expenses were 12.910, my income was 10.800 $.
"All" are waiting for the headstone which waits for me in the next sector.
But it seems to be my headstone.

Now I am at the beginning as above. This mod is very heavy for a normal party.
You ever write it's Ja1. Yes, the quests and the sectors are on priciple Ja1, but
not the enemies and their KI. And they have much better equipment than my mercs.

My mercs have grenades but they may let them at home. They all throw like babies
but the enemy hit at the point!!!! I save the game ever and ever before any of my
mercs throw. But no one hits not only at the point, not close to the enemy with
some effect, no so far away!!
This is in this game another reason to give it up.

But as I wrote above: I didn't give up for ever. I try to avoid the mistakes to
get more money to engage better mercs. But one of the first in the new game I shall
make: Try to throw. If this is so bad as in this last game since I found grenades in
a chest and used it, I shall give up for ever.

Bob, a leader and is throwing like a baby. Vinny with agility and dexterity, forget it.
Malice with strength 89 is throwing 10 m away.
It seems that this game is reacting upon skill THROWING and every enemy has this skill.
Then every ememy hits the head of your merc, and 70 hitpoints in spite of kevlar+
occured. And you must them stand up to reach your enemy behind the covering.
To reach the next enemy another of your mercs must do the same. You need two days to
heal them.

And this after the sector with many entrances like a labyrinth with much trees where
you can win four trees for sap and the enemy is atacking and atacking to get the sector
back (E 5/34). And ca. 14 more sectors are waiting for me.
Sorry, that's my personal impression and may be I stand alone. Then forget it.

I feel like Shakespear's Hamlet:
"To be, or not to be: that is the question:
Whether 'tis nobler in the mind to suffer
the slings and arrows of outrageous fortune,
or to take arms against a sea of troubles
and by oposing end them."

Sorry, I couldn't end them. I gave up for
now.

@Arulcish Lion,

this was no critisism but only a statement. I wait for the patch, perhaps
I have more than 40.000 $ and I may engage Sidney for throwing?
Or should I help myself *twinkle*? I shall end this mod as I all Ja2-Mods
finished.





[Updated on: Tue, 09 April 2013 13:19] by Moderator

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