Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » Improved hireable Mike script
Re: Improved hireable Mike script[message #322984] Sat, 20 July 2013 14:44 Go to previous messageGo to previous message
Bambusar is currently offline Bambusar

 
Messages:63
Registered:July 2012
hi i am playing new 1704/6232 with hireable mike

i was able to hire him as planned, i just noticed that paying for (at lest first day) him is not noted in financial report

second problem is that after i hired him re reappeared a bit later in group that took down SAM site from militia, not really a problem i am not complaining about another piece of his gun

also if mike is alive and you ask enemies to surrender they agree but you still have to kill mike to finish the sector

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