Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #323235] Thu, 25 July 2013 20:29 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
When the enemy sees captured enemies, they are alerted... but there is no way to uncover you, as they don't know who captured them.

There is no animation for handcuffing (not sure atm which one I am using instead), and the detection of actions is mostly via animations.

However, it seems I currently do not uncover disguise on unsuccessful handcuff attempts, that could be changed... and is done so in r6241.

[Updated on: Thu, 25 July 2013 20:58] by Moderator

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