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Re: install and run wildfire 6.07 mod (1.13) with latest JA2 1.13 mod?[message #324229] Wed, 21 August 2013 23:30 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
I'm done with my work. Right now I'm not sure what to do. I don't want to enforce any changes on the rest of the players so I'm going to provide an archive with the missing files for WF6.06. Here it is:

edit: removed link. Data has been uploaded to SVN.

This archive only contains a minimum of missing files that should be added/replaced to the existing WF6.06 map package. I'm not going to support this any further because it simply consumes too much time to maintain two versions of the same mod.

Two versions??? Yes. I'm using WF6.07 maps instead which are a little newer than 6.06 as you can see from the version number.
My package of WF6.07 maps was part of AIMNAS as far as I remember. I could be mistaken though. The basic map layout is the same as 6.06. Omerta and Estoni are a little bigger. Sector maps can differ a little in buildings, containers, items and soldier placements. In fact there were lots of NADA items on the maps which I had to remove to make them compatible with the stock 1.13 Items.xml.
Also there are some more tanks in the southern sectors. Don't expect to take Alma on day 1 anymore. Very Happy

What else is in the WF6.07 maps?
  • nicer overview map. I wanted to use this for the 6.06 archive too but it doesn't fully match so I decided not to add it.
  • In sector A10 there is now a jeep in the garage. It uses profile ID 199. You need GameDir 1735 (or higher) to use it because I had to add its profile and other data first to make it work. Anybody will be able to use this jeep with their own mod if they want. It is independent from WF maps.
    Also I had to fix a bug with vehicles "faces" for the map screen. In exe revision 6302 this is solved. An older exe doesn't break anything, you just see no "face" for the jeep.
  • new faces for Ira, Dynamo and Shank
  • some changes to the interface
  • different XMLs for army composition, garrisons and patrols
  • updated XMLs for facilities including interrogation of prisoners
  • updated XMLs for sector data including food and dirt system and army/town prisons
  • updated Mod_Settings.ini which is especially important if you play with teams > 6 members
I didn't have time to test all the changes so far but if you want you can download the complete WF6.07 package here:

edit: removed link. Data has been uploaded to SVN.

SVN:
https://ja2svn.no-ip.org/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

If you find any incorrect data or leftover NADA items etc. in the WF6.07 maps please tell me so I can fix them.

edit: Added the versions for exe and GameDir that are required to use all the features of these maps.

[Updated on: Thu, 12 September 2013 19:01] by Moderator

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