Home » MODDING HQ 1.13 » v1.13 Bug Reports » [Fix] Catched the mobiles
Re: [Fix] Catched the mobiles[message #325133] Fri, 13 September 2013 06:09 Go to previous messageGo to previous message
Buggler is currently offline Buggler

 
Messages:211
Registered:November 2009
Good fix.

To addon, for middle-to-endgame balance:
can look at having a geometric formula rate increase for training/upkeeping mobile militia. Town militia can remained as it is.
e.g. >50 mobile militia force - 5% fee increase, >100 mobile militia force - 15% fee....

Or chance of mobile militia deserting when each time mobile militia moves to a new sector/during daily update. Protecting and defending their town is one thing, risking lives for a deliberate armed conflict away from home is another.

So Queen's army vs Our army will be less of a likelihood. Can also serve as a small counterbalance with our burgeoning coffers in late game.

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Sergeant 1st Class
 
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