Home » MODDING HQ 1.13 » v1.13 Bug Reports » [Fix] Catched the mobiles
Re: [Fix] Catched the mobiles[message #325172] Sat, 14 September 2013 10:42 Go to previous messageGo to previous message
Kriplo is currently offline Kriplo

 
Messages:256
Registered:February 2008
Location: Zagreb - Croatia
@Moa

This would be optional of course, fine tunned through ini setting, to everybody game taste get satisfied :cheerleader:

If possible to create some kind of militia recruiting pool or maximum number currently possible depending on your progress (liberated towns, population opinion, dying rate, paying them or not similar to MERC...) to train rather then just pay 5000 and get bunch of them (you still pay for training them and some fee for weekly salary). Presuming needed progress variables or similar stuff existing somewhere in strategic project.
They could start randomly quiting when this maximum number drop below number of them already active, during those progress effect write above. About staling didn't necessarily mean you do nothing but for this progress effects.

Great things you are done already so if you are in mood to create even greater stuff Very Happy

I know, it's far from easy Wink Thanks.

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