Home » MODDING HQ 1.13 » v1.13 Bug Reports » [Fix] Catched the mobiles
Re: [Fix] Catched the mobiles[message #325183] Sat, 14 September 2013 22:39 Go to previous messageGo to previous message
pheloncab is currently offline pheloncab

 
Messages:278
Registered:August 2004
Location: So. Cal. or texas
the options Ini already has a section for a base cost per day for the militia regular and mobile, its just that many common mods have the cost at 0 like vanilla or really cheap.

I'd like to see something to modify it.. so it would be base cost * progress/20 or something like that.. that way early militia are cheap, and as they and gear are better (progress) the rate goes up. it could also be done where the divisor is a variable in the ini so modders could chose and tweak how much of a 'raise' militia get.

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