Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Overheating Weapons
Re: Feature: Overheating Weapons[message #325698] Thu, 26 September 2013 01:56 Go to previous messageGo to previous message
Zundman7301 is currently offline Zundman7301

 
Messages:38
Registered:June 2005
Location: USA
I completely agree that overheating should still be an issue with guns. It's such a great feature, and fun, that it would be a shame to make it "too real" (e.g.: not much of a problem).

I think balancing the gameplay with real life could be well achieved by slowing the overheating rate by 3-5x, but making damage done to the gun caused by overheating after that MUCH more severe, and making it PERMANENT (and/or fixable by a barrel swap)to simulate barrel/fire damage. I'd eliminate jamming altogether (except as a side-effect of normal "wear and tear" damage cause by the overheating itself, which seems plausible.) I think having guns do small amounts of damage to mercs per turn or SEVERELY affecting accuracy (to account for the weapon being too hot to handle) after the gun becomes EXTREMELY HOT (5-10 mags, maybe? We'd have to find the right balance), would also be a good way to model it in addition to the above.

I'm happy to go through and change the values on overheating for the different weapons based to some degree on their real-world counterparts. I wrote some of the 1.13 gun descriptions initially (in 2007 I think?, "Cousin Lester" was a creation of mine), and I've been meaning to go back through a rewrite some of the more 'vanilla' descriptions anyway. Your gun cooldown times seems accurate, for the most part. Once heated up, they DO take a while to cool back down again (sometimes 10-20 minutes).

As far as canteens go--yes. That's very real. I'm not a metallurgist, but I assume it's because the barrels are already rapid-cooled to begin with on their initial forging, so re-cooling them rapidly doesn't realign their molecular structure in any significant way (e.g.: the metal's already been changed in that way by the initial forger). Regardless, troops are trained to do it, and have been doing so since the invention of the first air-cooled machine guns nearly 100 years ago. It's still done today, and almost ubiquitously whenever a gun needs emergency cooling. In fact, when soldiers don't want to use their water, they pee on it. Smile True story. People also do it all the time in competition shooting without a problem. I hear that rapid water cooling isn't the BEST for the gun in the VERY long term life of the gun (better to air cool), but in terms of short term functionality or damage, or even the average life of the gun, it's not a problem.

I've never served in the military, so that's cool you did your time. Props to you for gutting it out Smile

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