Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Overheating Weapons
Re: Feature: Overheating Weapons[message #325994] Mon, 30 September 2013 21:06 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
You mean this one? -> OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER

I didn't want to use this one because it will make all weapon types more "reliable".

With "similar global modifiers" do you mean one for each weapon type? This would be an interesting idea. We could leave the values in the XMLs as they are and modify by factor x as we read the XML.

So we would have a modifier for these:
	GUN_PISTOL,
	GUN_M_PISTOL,
	GUN_SMG,
	GUN_RIFLE,
	GUN_SN_RIFLE,
	GUN_AS_RIFLE,
	GUN_LMG,
	GUN_SHOTGUN

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