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Re: New Feature: Helicopter drops anywhere[message #327947] Mon, 11 November 2013 18:08 Go to previous messageGo to previous message
Taro_M is currently offline Taro_M

 
Messages:292
Registered:November 2008
I agree, the enemies should be put on high alert right at the start. Also characters without SAS training or similar start with 0 AP or are very prone to get interrupted.

Also could you make it work together with Radio Operator features? I would like to be able to send a pathfinder group and then radio in for air assault. The limitation would be that helo should be over the contested sector, maybe there should be a possibility to synchronize the arrival.

As an additional balancing Skyrider would demand extra money for air assault and there should be high (configurable) chance that helo gets damaged. We dont need soldiers to actually shoot at helo, just a chance will be enough.

[Updated on: Mon, 11 November 2013 18:10] by Moderator

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