Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Tripwire-triggered mines, directional mines (claymores), mines display, layered hierarc
Re: New feature: Tripwire-triggered mines, directional mines (claymores), mines display, layered hierarc[message #328505] Sun, 24 November 2013 18:38 Go to previous messageGo to previous message
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Messages:2657
Registered:December 2012
Location: Russian Federation
vulgarmonkey

What exe version do you have?
Mine detection and blueflag placing was changed in recent revisions (starting from 6582).
If you play with r6641 (latest available from official exe releases ), then it works in the following way:
Your merc will put blueflag on your merc's mine only if you order him to step directly on that tile. If he just walks near his own minefield, then no flags will be put on mines.

Removing blue flags is not possible now, i am going to fix it soon.
Also, if you will use new r6647, please test "auto-taking of mines from inventory" and "remember last tripwire settings" features, it should be more convenient to make big tripwire networks.

EDIT: do you use ALT+SHIFT+V for viewing your minefields?

[Updated on: Sun, 24 November 2013 18:40] by Moderator

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