Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #328591] Tue, 26 November 2013 21:48 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
Better not. We need to kill them in order to end combat. We cannot leave enemies lying around without breaking all kinds of game status tags. If someone really wants to implement this please do extensive testing. There were enough problems with combat status/ending that I fixed in the past and I don't want it to be broken again.

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