Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Spotter
Re: New feature: Spotter[message #329661] Thu, 09 January 2014 17:30 Go to previous messageGo to previous message
M16AMachinegun is currently offline M16AMachinegun

 
Messages:304
Registered:September 2013
Requesting Extended Ears to increase range of those that benefit to a factor of 2x like how Deputy/Squadleader bonuses double in range with use of Extended Ears

Excellent idea! I usually have people sitting in the back with binoculars if they have weapons that are out of range, this'll totally help!

Edit 1: Oh! What about giving a slight bonus to anyone who is concentrating on aiming/looking in any one location for a while? Not as strong as the spotter (Reason: the merc has to keep control of his stance/weapon) but imo a merc should have some sort of bonus for keeping his attention aimed in a specific direction (doesnt HAVE to be aiming but obviously doing that is a good idea)

Or perhaps that's already accounted for how CTH works already.

Anyway, question: Will spotting help for shooting things within the gun's range but outside of visual range, such as using a 6x scope within its range (say if the base iron sight range is extended to, say, 13 like how it is in AFS) but outside of the visual range?

[Updated on: Thu, 09 January 2014 17:40] by Moderator

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