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Re: New feature: tripwire-triggered mines (claymore)[message #330118] Tue, 28 January 2014 14:47 Go to previous messageGo to previous message
hsuknowledge is currently offline hsuknowledge

Messages:2
Registered:January 2014
Location: ROC
Didn't read that thread, now I see. Thanks Flugente.
If I gather enough low coolness guns and tripwire in Drassen, wonder how I can make use of them...
And, regarding the particular item flag, you know I wouldn't exploit that feature to transform a SPAS shotgun into an underbarrel weapon for an MP5K, no I promise. Very Happy

EDIT: Maybe some code to double-check if an item having the flag is also an explosive (i.e. whose ItemClass is 512)?
Sorry I don't code, I don't know how the code works. This is just an idea on how to prevent the exploit.

[Updated on: Tue, 28 January 2014 15:17] by Moderator

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