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Something to do for people with no discernible skills[message #332904] Tue, 20 May 2014 20:19 Go to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
We quite often have members who say they'd really like to contribute, but cannot map/mod/code. Fear not, for there i still something to do for you! :thinkerg:

You can either help translating the game, or you could help fill in enemy profiles.

In short, we can define profiles for admins, regulars, elites and green/regular/elite miltia. Profiles are located in Data-1.13/TableData/Profiles/ and consist of an xml each. Each profile consists of
<PROFILES>
  <PROFILE>
    <uiIndex>0</uiIndex>
    <szName>This template should never show up ingame...</szName>
    <uiBodyType>0</uiBodyType>
    <uiHair>0</uiHair>
    <uiSkin>0</uiSkin>
    <uiTrait1>0</uiTrait1>
    <uiTrait2>0</uiTrait2>
    <uiTrait3>0</uiTrait3>
  </PROFILE>
  <PROFILE>
    <uiIndex>1</uiIndex>
    <szName>Thomas</szName>
    <uiBodyType>3</uiBodyType>
    <uiHair>1</uiHair>
    <uiSkin>1</uiSkin>
    <uiTrait1>7</uiTrait1>
    <uiTrait2>7</uiTrait2>
    <uiTrait3>0</uiTrait3>
  </PROFILE>
...
Tags can have these values:
uiIndex           number of profile, 0 is a template            
szName            name of soldier                                                                  
uiBodyType        body type:                                                                        
                  1: REGMALE                                                                        
                  2: BIGMALE                                                                        
                  3: STOCKYMALE                                                                     
                  4: REGFEMALE                                                                      
                                                                                                    
uiHair            hair colour:                                                                      
                  1: WHITEHEAD                                                                      
                  2: BLACKHEAD                                                      
                  3: BROWNHEAD                                                                      
                  4: BLONDHEAD                                                                      
                  5: REDHEAD                                                                        
                                                                                                    
uiSkin            skin colour:                                                                      
                  1: PINKSKIN                                                                       
                  2: TANSKIN                                                                        
                  3: DARKSKIN                                                                       
                  4: BLACKSKIN                                                                      
                                                                                                    
uiTrait1, uiTrait2, uiTrait3: according to the trait numbers:                                       
                  // MAJOR TRAITS                                                                   
                  AUTO_WEAPONS_NT, // 1                                                             
                  HEAVY_WEAPONS_NT, // 2                                                            
                  SNIPER_NT, // 3                                                                   
                  RANGER_NT, // 4                                                                   
                  GUNSLINGER_NT, // 5                                                               
                  MARTIAL_ARTS_NT, // 6                                                             
                  SQUADLEADER_NT, // 7                                                              
                  TECHNICIAN_NT, // 8                                                               
                  DOCTOR_NT, // 9                                                                   
                                                                                                    
                  // MINOR TRAITS                                                                   
                  AMBIDEXTROUS_NT, // 10                                                            
                  MELEE_NT, // 11                                                                   
                  THROWING_NT, // 12                                                                
                  NIGHT_OPS_NT, // 13                                                               
                  STEALTHY_NT, // 14                                                                
                  ATHLETICS_NT, // 15                                                               
                  BODYBUILDING_NT, // 16                                                            
                  DEMOLITIONS_NT, // 17                                                             
                  TEACHING_NT, // 18                                                                
                  SCOUTING_NT, // 19
                                            
                  COVERT_NT, // 20  // major trait, here for coding reasons
                  RADIO_OPERATOR_NT, //21
                  SNITCH_NT, //22
-->                                 

So all you have to do is to come up with a name, a very broad body description, and a few traits (admins/gree militia should get max one, regular troops/militia 2 traits max mostly). If the body/trait values are not filled out, the game will fill them randomly.

There are a few profiles already in (from the JA:F backer campaign) but what I had in mind is to get a bigger "library" of profiles, so that it isn't always the same names repeating themself (and possibly feels realistic). Please stick to reasonable names though, "IamDestroyerLordKrYPtix" or "reziarfg" are rather silly :geek:

In case you do that, post the xmls here or send them to me or other code contributors.

And no, giving the Doctor trait to militia does not make them medics. :judge:

[Updated on: Wed, 16 March 2016 12:56]

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