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Re: New Feature: Dynamic opinions[message #333261] Thu, 29 May 2014 02:26 Go to previous messageGo to previous message
Taro_M is currently offline Taro_M

 
Messages:292
Registered:November 2008
I think there needs to be more events increasing the opinion. Some ideas:

*saved life - healed while mortally wounded
*back to back badasses - when tightly grouped merc kills X amount of enemies
*got my back - merc performed an interrupt and killed aenemy while the opinion giver had no AP for shot and enemy was X squares from him and had line of fire on him
*sniper-spotter team - opinions are increased when snipers hits the shot and decreased a bit when misses
*of course the loner-socialable dynamic and other traits (peaceful-aggressive/psychotic etc.)
*given ammo by other merc - just a tiny bit of an increase in opinion.
*fellow specialist - if mercs have similar training they have some common ground +x opinion per every trait point that matches (ie. sniper and marksmen get +1).
*same as above but with backgrounds, but bigger bonus as its pretty damn rare
*trained by the specialist - may be modified by some character traits and the difference in skill

*the naysayer - the opinion tanks when there is large difference in morale

[Updated on: Thu, 29 May 2014 02:29] by Moderator

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