Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Dynamic opinions
Re: New Feature: Dynamic opinions[message #333460] Wed, 04 June 2014 01:35 Go to previous messageGo to previous message
anv is currently offline anv

 
Messages:258
Registered:March 2013
If opinion event happens in tactical, banter could be displayed above soldier as a civ quote without talking face, like it was in Fallout when player's companions could exchange some banter without opening normal dialogue interface - but unfortunately most will probably happen in strategic. Time of display for unvoiced quotes is already handled properly, but disabling mouth movement on talking portrait when sound is unavailable might be an option anyway. Another is displaying two portraits - opinion giver and opinion target below or on the other side of screen - should distract from the fact that their dialogue lacks sound and make those stand out from normal voice acknowledgements. Finally, depending if event is positive or negative, banter can be accompanied by Cool/Curse battle sound at the quote start to fill aural void and cut it off from previous and following voiced quotes.
https://farm3.staticflickr.com/2939/14317705126_7fbb780820_o.png
Mock-up
If it's any consolation I estimate speech synthesis to be able to pull off relatively good replacements in around 20 years :cheerleader:

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