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Re: FemShep IMP voiceset[message #333700] Fri, 13 June 2014 20:04 Go to previous messageGo to previous message
Gambigobilla

 
Messages:693
Registered:July 2008
Not in a forseeable future but if you have wav files that's the 99% of the work. Have a look at spoiler in my previous post.Naming conventions goes like this;

XXX_YYY.wav

where XXX is mercs id(uiIndex) from MercProfiles.xml, YYY is event tied to this speech as seen in spoiler from previous post

For example Ivan's id is 7 when he's out of ammo he uses the 13rd line that makes 007_013.wav Ivan's out of ammo sound. Then you should put this files in in speech folder in your profile folder ie Data-1.13\Speech

I believe game only accepts wav files but i remember sth about ogg support, probably i'm wrong tho.

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