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Re: Grenades (Mk2 Grenades, Mini Grenades) are useless?[message #336433] Fri, 03 October 2014 13:52 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
Ok, after some more testing and code reading I had to change my approach a bit because the tests produced unexpected and dissatisfying results.

Two problems have shown:

1. Fragment range was calculated incorrectly. It was internally multiplied by 10 which gave fragments an insane range. The fragments of a Claymore mine for example had a range of 100 tiles! That's right across the map! This is fixed in revision 7542.

2. Fragments were spread all over the place, into the air, the ground and some actually made it to a victim (during full moon...). This made fragments of grenades/rockets basically useless.
This is not what I intended so I changed the explosives to be directional. They now use 359

[Updated on: Sat, 04 October 2014 10:53] by Moderator

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