Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Collapsing roofs
Re: New Feature: Collapsing roofs[message #337328] Wed, 29 October 2014 02:02 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
smeagol
Just tested if roofbags are affected in-game with the 7616.exe (the one with the bugged handgrenade code).

Turns out they aren't. Same is true btw for rooftop ventilation.

If the roofs get destroyed, sandbags and the roofvents keep floating in midair.

Good map to test this is D2 SAM site, as that map contains both roofbags and ventilators.
Grml. Found out how to get that working, but first need to sleep (and then, tomorrow or so, redo a bit of code).

Did I ever mention what a fucked-up piece of code this game can be? Srsly. What were they thinking? :computer2:

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