Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Dynamic opinions
Re: New Feature: Dynamic opinions[message #337704] Wed, 12 November 2014 23:08 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
As of r7652, mercs will only complain about other mercs killing civilians if the civilian as non-hostile at the moment of their death.

This means that killing a member of any faction does not result in the opinion change if that person is hostile at the moment of his death. However, if they are neutral, this will cause the opinion-change - even if the faction goes hostile right afterwards.

Example: If you visit the Hicks while they are friendly and then, say, gun down a Hick with an auto-burst in realtime, this will cause other mercs to complain, as that guy was peacefully minding his own business. Once the battle has started however, they are fair game. Seems fair enough to me, chivalry on the battlefield will thus not cause negative feedback among your troops Smile

This does not require any faction-checks, so should work at any UC-faction etc..

Also note that the only mercs complaining about this are those considered 'good guys' in their profile (basically those that refuse to shoot civilians in the first place). If you really want to avoid this (and have a bit of evil role-playing), you could set up a dedicated death squad that has no problems with this :pitchfork:

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