Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Disease
Re: New Feature: Disease[message #337777] Sun, 16 November 2014 18:18 Go to previous messageGo to previous message
Bidius is currently offline Bidius

 
Messages:22
Registered:June 2013
Very cool stuff Flugente!

I'm still not entirely sure how to diagnose/treat somebody, but I'm sure I'll figure it out.

I've already added snake/spider bites :thumbsup:

One thing that does bum me out is the fact that it's a flat chance to get ballistic related "diseases" instead of it being based on damage taken. I had a guy that got hit by a ricocheted round which did 2 damage and ended up giving him 2 "diseases" which seemed excessive to me.

Maybe anything below 10 damage should just be handled as a flesh wound, which remains susceptible to other diseases, but not physical traumas? Just a thought on how to expand this feature even further, now if you'll excuse me, I have some outbreaks to contain.

[Updated on: Sun, 16 November 2014 18:21] by Moderator

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