Home » FULL CONTROL GAMES » #JAFDEV » URGENT - Need a compilation of core modding tools/guides/functions (We need to get organized when it comes to modding)
Re: URGENT - Need a compilation of core modding tools/guides/functions [message #338930 is a reply to message #338914] Sun, 11 January 2015 20:03 Go to previous messageGo to previous message
Chris K is currently offline Chris K

 
Messages:13
Registered:March 2012
Location: Germany
I agree about the CTH indicator. I like knowing the exact percentage and even though I understand the luck component and therefore don't fault the system for not hitting, it does make the luck factor feel more predominant and people love to blame the game for it. In JA2's system, whether it's the original one or 1.13th, you can always see that the shot is not perfect (if it's not). When you see the exact number, let's say 90%, you give it a lot less slack. In your mind, 90% easily becomes 100 and when the last 90% hit, 80 seems a lot closer to 100 all of a sudden. I don't really get caught up in this too much, but I still feel that. A different CTH indicator should help with that.

Great idea about the snicker comments, but we would need additional voice acting for that (I doubt text alone would help much and it would hurt the immersion).
I dreamed a dream in time gone by when hope was high and JA seemed to have decent fans. I dreamed that people might be willing to voice act....
Just kidding, don't try to sing this, it sounds terrible big grin, but seriously, that would be really hard to get going. You either would need voices perfectly in line with what we got right now (or had in JA2) or you'd have to completely voice all the mercs with good voices. Imho one of the first goals should be to get JA2's voices with all their commentaries into JAF (or commentaries like this in addition to the ones we got already). Then we could think about adding additional ones.

[Updated on: Sun, 11 January 2015 20:04]

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