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Re: Strategic Map load in source code[message #339101 is a reply to message #339037] Fri, 23 January 2015 13:35 Go to previous messageGo to previous message
Drecouse is currently offline Drecouse

 
Messages:8
Registered:November 2011
I'm glad to hear that. happy Btw do you know any other way of getting the input? I was thinking about something like a text box but I don't know how to implement it.

In the past few days I thought about how these maps should work. For example use them as the normal maps, handle them as a different world (being able to change the other without loading)... What do you think, how it should work (not just the ones which I have described) and what should I try to implement? And of course thank you for your answers, they are helping me a lot. happy

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