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Re: New Stealth Mechanics[message #340026 is a reply to message #340025] Wed, 11 March 2015 22:13 Go to previous message
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Messages:2657
Registered:December 2012
Location: Russian Federation
BTW COVER_SYSTEM_MOVEMENT_EFFECTIVENESS description in ja2_options.ini is not 100% correct - if set to 100%, only bTilesMoved is used as % of cover penalty, so 'Running around crazy' is usually no more than 20 tiles which translates to 40 tiles because of running, so COVER_SYSTEM_MOVEMENT_EFFECTIVENESS=100% gives no more than 40% for average 'crazy running' soldier.
And with default value of 20% it's only 8% of cover penalty.
Hope this may be useful for players/modders trying to balance cover system.

Maybe there should be some cover/stealth indicator like in some games. Very hepful for sneaking approach.



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