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Re: What do you guys think of Flashback[message #340173 is a reply to message #340169] Sun, 22 March 2015 18:43 Go to previous messageGo to previous message
Mauser is currently offline Mauser

 
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Registered:August 2006
Location: Bavaria - Germany
tbird94lx wrote on Sun, 22 March 2015 02:08
among pc games its with the longest running fanbase with civilization and simcity fanbases...and they keep updating regular..ours fanbase is still addicted to 1999 game thats just tweaked..you'd think a solid developer would see that and think there might be something here


You know, it is not like no one has tried yet. But it always were some low level, relatively inexperienced dev studios with low ranking publishers trying too hard to be unnecessarily innovative with the franchise and thus failing miserably on living up to the standards set by SirTech 10 - 15 years ago and a truly dedicated fanbase, refusing to let a true classic die whilst waiting faithfully for a worthy successor.

On the other hand, SirTech pretty much was an obscure indie developer too back in the days, having created little more than this one rather successful franchise during its existence. One that seemingly cannot really die gracefully, but also somehow cannot be successfully resurrected or rebooted. Must be some sort of curse, maybe that's why no serious developer is touching it?

But seeing the recent revival of turn based strategy and tactics games, it really is not the genre that is unpopular or unprofitable.

But on the other hand, the rather underwhelming support of the Kickstarter campaign for JA:F was a clear indicator that the JA franchise isn't as popular as we would like it to be.

Those crowdfunded Games that really make it on release and deliver as hoped usually reach a clear overfunding many times over, thus giving the devs ample time and space to breathe and deliver a quality product. JA:F barely made the minimum, which was way too tightly calculated also. But then again, FC didn't really have to show anything at the Kickstarter, which would instill confidence in their skills and the product they were peddling. Other devs at least have some alpha gameplay to show and lots of impressive artwork.

I'd wager, if this community could cobble together a working demo of a decent JA style game on a modern engine, it could collect more crowdfunds than FC did easily.

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