Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #341146 is a reply to message #341145] Sun, 24 May 2015 23:08 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Using stock maps and stock xmls, main prisons are in Tixa & Alma, small town prisons are in Cambria, Chitzena and San Mona, and there is the 'secret' special prison. But nothing in or near Grumm - you can simply define that to be in Facilities.xml however.


I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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