Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #341301 is a reply to message #312705] Tue, 02 June 2015 00:55 Go to previous messageGo to previous message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Is it possible to set the game on pause, when you successfully interrogated prisoner? I think it`s very easy to miss gained information if the game clock keeps running. speechless

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