Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New ammo type: cryo ammo
Re: New ammo type: cryo ammo[message #343858 is a reply to message #343856]
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Tue, 26 January 2016 01:03
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Flugente |
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Messages:3507
Registered:April 2009 Location: Germany |
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I am handling the white effect codewise, this works on any animation. I originally planned for soldiers to be totally frozen and not move at all, but due to the animation code being a rather silly place it doesn't always work that way.
Anyway, for reference, here are the two animations I did purely in Paint. I have the artistic skills of a paraplegic squirrel, but thanks to everything being white, it does not look that bad.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
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New ammo type: cryo ammo
By: Flugente on Sun, 24 January 2016 20:51
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Re: New ammo type: cryo ammo
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Re: New ammo type: cryo ammo
By: CVB on Sun, 24 January 2016 22:14
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Re: New ammo type: cryo ammo
By: Flugente on Sun, 24 January 2016 22:41
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Re: New ammo type: cryo ammo
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Re: New ammo type: cryo ammo
By: CVB on Mon, 25 January 2016 01:40
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Re: New ammo type: cryo ammo
By: Parkan on Mon, 25 January 2016 09:55
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Re: New ammo type: cryo ammo
By: CVB on Mon, 25 January 2016 15:02
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Re: New ammo type: cryo ammo
By: Flugente on Tue, 26 January 2016 01:03
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Re: New ammo type: cryo ammo
By: CVB on Tue, 26 January 2016 13:29
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Re: New ammo type: cryo ammo
By: Flugente on Tue, 26 January 2016 14:14
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Re: New ammo type: cryo ammo
By: CVB on Tue, 26 January 2016 18:34
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