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Re: New Feature: Disease[message #344916 is a reply to message #334916] Thu, 07 April 2016 02:19 Go to previous messageGo to previous message
WilsonMG is currently offline WilsonMG

 
Messages:28
Registered:October 2011
Location: USA
Thanks for the clarification! Sounds like I'm going to need to get some protective gear a.s.a.p., though I don't think I saw any on BR's. It's only the morning of Day 2, but all six members of my team now have Malaria and Cholera and it's taking more time than I have currently to sit still (no militia yet) to treat them so I'm struggling. None have yet to be hit by any enemies, but the diseases alone have dropped their HP to about 60-75% already. Every time I try to hole up somewhere everything gets overrun by enemies, but I'm not sure they'll live long enough to form the militia if I keep pushing them. At least I don't have to worry about micromanaging everyone's food/water now, so there's that at least... This is only on Experienced difficulty, too! Not that that has any impact on the diseases and whatnot.

[Updated on: Thu, 07 April 2016 02:20]

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