Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Absurdly small code changes  () 1 Vote
Re: Absurdly small code changes[message #346059 is a reply to message #345629] Sat, 02 July 2016 22:44 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
As you might know, when we target a prone soldier, we cannot target their head/torso/legs specifically. Any hit in that position is always deemed to be a torso-hit. Not only is this weird (we can no longer differentiate between head and legs? dafuq?), it also allows some tactical decisions that seem odd but are effective. For example, as I always have my mercs go prone in combat for that sweet, sweet bipod-bonus, I never ever get hit in the legs.

For this reason, I never wear pants. This does away with all those pants-penalties and lowers weight. I could also forgo the use of helmets, though that is a bit more risky.

This is not exactly a bug - Sirtech explicitly coded it this way. The reason is that while standing or crouched, the body part we aim at/hit is simply determined by height - which obviously doesn't work while prone.

As of r8264 & GameDir r2326, no more of that. Head/torso/legs can now be aimed at (and hit) on prone targets. Sadly, due to the obfuscated way structure JSDs, bullet travel etc. works, this sometimes leads to unexpected results.

http://i.imgur.com/E8MmQ3h.png

Another sideeffect is that stray bullets no longer ignore crouched and prone soldiers. This will affect both mercs and enemy soldiers, and should be taken into consideration regarding friendly fire (-> militia).

I consider this a bugfix, not an optional feature. However, in order to ease this transition (and to allow players to observe the difference), for a limited time, ALLOW_TARGET_HEADANDLEG_IFPRONE in JA2_Options.ini turns this code on and off. Should I get overwhelming feedback that the community would rather play with the buggy code it is familiar with, I will remove the code, otherwise at an not yet specified point of time, the code will be always active and the option removed.

For the same reason, the game will also tell you what part of a body you've hit if the target is prone.



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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