Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: individual militia
Re: New feature: individual militia[message #346285 is a reply to message #346284] Sun, 17 July 2016 12:19 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Hmm. Perhaps not a flat bonus, as one would then benefit obscenely from clustering all militia together, but that would be workable. Perhaps I can do that soonish. It would be the only new code required, mine income is in the ini anyway.

I guess with this one could really play as military advisors - only train, gear up and doctor the militia, and have one or 2 advisors per militia platoon to guide them. That would work.

What would really be the icing on the cake would be to have sevenfm's improved militia command in the trunk. That would boost this kind of play tremendously.



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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