Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: individual militia
Re: New feature: individual militia[message #349732 is a reply to message #349717] Sat, 06 May 2017 01:24 Go to previous messageGo to previous message
RunAwayScientist is currently offline RunAwayScientist

 
Messages:84
Registered:September 2001

This doesn't fix issues with IndividualMilia.cpp entirely. I am working to resolve the following additional issues:

* A +1 array/vector counting issue whereby at least one array item is miscounted
* Disbanding militia does not remove their profiles. Either from the +1 error or due to wrong classname usage.
* MoveIndividualMilitia() trips over bad/corrupt profiles resulting in duplication. Even after their contract has been terminated. A clean-up method should be written to detect this.

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