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Re: How to snipe?[message #349766 is a reply to message #349764] Fri, 12 May 2017 23:55 Go to previous messageGo to previous message
lax1234 is currently offline lax1234

 
Messages:14
Registered:April 2017
silversurfer wrote on Fri, 12 May 2017 17:15

The enemy will try to suppress you so you can't fight back and instead cower behind cover. This gives him the opportunity to advance without you fighting back. So spread out your mercs. This will also help against grenades and mortar fire.


Usually what im doing now: enter sector, get to some cover, everyone to prone, 2 dudes to cover my flanks with AR and burst trigger, just semi auto sniper-rifles, find with scout first enemy, kill him loud. Then all other enemies come running in my sniper death zones and get killed one by one. Sure they MG at my position from all over the map, my ppl lose AP but still I can kill the enemies, then e.g. with everybody one snipeshot instead of 2 with severe suppression.
It would be cool if the AI was smarter or would not behave like that.
I like it if they dont leave a building, happens occasionally, so then there is some strategy required, but this happens rarely.
E.g. I just played that meduna bloodcat arena, same strategy and suddenly around the corner came like 12 dudes and blooodcats. Of course Im mustard and HE spraying and its a slaughter.
Though this map could be much cooler...if the AI was smarter.
Or its cool when there is an enemy sniper that is not moving and has long sight range in one direction.
I also found fighting tanks quite cool. It seems there is no difference if you hit them from a certain direction, e.g. stronger front armor? But then I found that mortars completly own them and there is zero risk...kind of also reduces the fun factor/ excitement.
What I also didnt like were those hordes of enemies, after drassen in the beginning like 40 or something enemies came and I had to get to small rooms with my low level mercs with basic pistols etc and lure them one by one, Cant imagine you can beat that with some kind of abuse tactic, impossible on open field even with cover, with the enemies having more/same range and so many early in the game that I ran out of ammo all the time. And after those another 20 when my mercs are just healing.

Regarding camo,
im still quite not getting it:
I get full ghillie and by that 100% woodland camo. Then hovering over 100% camo next to portrait it says: 0%/100% woodland camo.
What does this mean?
I thought it might show actual camo in that situation so I went into woods, yet it still says 0%.
If not using ghillie but that camo usable kit I get some values like 5% of XY%.
Looking at bobby rays I dont see something like desert camo?
How would I get proper desert camo when desert camo kit only affects face and hands, and all armor items are just woodland camo?
Simple grey "kevlar leggings" looks like nice urban camo, but has 0% camo.


Whats the point of "fur hat" and "officers hat" or russian hat? 0% camo, 0% protection, Just joke items?
Is there a button etc to show how good my camo is at a spot?

Is there a tweak to show complete item decription with stats for items at bobby rays?

[Updated on: Sat, 13 May 2017 00:17]

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