Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Absurdly small code changes  () 1 Vote
Re: Absurdly small code changes[message #350386 is a reply to message #350143] Tue, 25 July 2017 20:13 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
As the 2017 convention at smeag's place is now over and was officially fun and successful, it's time to push the results to the trunk. In that regard, I begin with something small, simple but nevertheless useful:

Cannibalization. The issue is the following: quite often, especially in early-to-mid gamestages, you find guns that are better than what you are currently using. But these guns are often in a dreadful state, making them to unreliable to use. For example, let's say our girls want to use the SIGs they've found here:
http://i.imgur.com/OCt4rZF.png
Now, you could repair them, but that would take hours - time you often don't have or don't want to wait, especially in the middle of taking a city.
This feature solves that. You can merge a gun with an identical gun (so same item number).
http://i.imgur.com/zLutkW0.png
This will increase the status and repair threshold of gun A, but lower status and repair threshold of gun B a lot more.
http://i.imgur.com/35yngua.png
As a result, assuming gun B wasn't already scrap to begin with, gun A will now be useable. Not in perfect condition, but definitely useable. Gun B will be in a lot worse condition though. Think of it as the merc replacing everything broken in A with parts from B if feasible.

  • A gun can be improved by this up to 90% status. The merge won't work over that.
  • The gun 'used' up needs to have at least 20% status, and it's status won't be lowered below that. The merge won't work under that.
  • The higher the status of the used gun, the more status can be improved.
  • For every point status increased, 2 points status are used up on the other gun.
  • These values are hardcoded, and won't be moved to the ini unless someone can give me a very good reason to. I've just about had it with this anal fixation on moving every stupid number to the ini and then complaining that there are so many options.
  • There is no tag that determines whether this works on an item or not. This will work with every gun and launcher. This obviously will stop anyone from attaching a gun on itself, but nobody at the con could think of any reason that would ever be useful, so no loss here.

This has been added to the trunk in r8426.

[Updated on: Tue, 25 July 2017 20:14]




I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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