Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New (unofficial) merc: Max Payne
Re: New (unofficial) merc: Max Payne[message #353807 is a reply to message #353791] Fri, 15 June 2018 22:45 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Take a look at function GetIntelAndQuestMapData( aLevel ) in strategicmap.lua, this might be useful as it shows how to get coordinates of a character:

if ( gubQuest( Quests.QUEST_ESCORT_SHANK ) == qStatus.QUESTINPROGRESS ) then
			
	SetIntelAndQuestMapDataForSector(GetCharacterSectorX(Profil.JAKE), GetCharacterSectorY(Profil.JAKE), -1, MapSymbols.EXCLAMATIONMARK_BLUE, "Escort Shank to Jake", "")
			
end



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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